Good research is the beginning of great design.

 

Ludic Internet of Things

Research-through-design, participatory design, and ethnographic methods helped me design IoT systems to foster connectedness between family members during my master’s thesis in Design

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Delivering on Sustainability

An in-depth environmental impact analysis of a meal kit delivery service revealed design opportunities to help people cook healthy, sustainable meals at home 

Design in Public

An interactive installation on Occidental Square opened conversations around how Seattlelites think and feel about homelessness 

Co-Speculation

Ethnographic field research helped our team understand everyday attitudes and beliefs around the roles of internet-connected objects (IoT) in the home 

Publications

My work has explored human-centered design methods, including tools and methods for ethnographic research-through-design, lifetime-scale design processes, and “making” as a way of investigating