May 2019

Thought Projectors: Autoethnographic Research-through-Design Artifacts

Aubree Ball

The Thought Projectors are research-through-design prototypes: bespoke video projectors with a sole function—to continuously play a collaborative YouTube Playlist which is collectively curated by my immediate family members and I. …

Conference on Human Factors in Computing Systems (CHI) ‘19, Glasgow Scotland, UK; Workshop 13: “Doing Things with Research through Design: With What, Whom, and Towards What Ends?”


Nov 2018

Dwelling Amongst a Ludic Internet of Things

Aubree Ball, Audrey Desjardins

… They aim to broaden mainstream visions of home IoT objects through an autobiographical design inquiry. The Thought Projectors offer an ambient way to communicate non-urgent thoughts, curiosities, past-experiences, and simple pleasures. …

DEMO HOUR, ACM Interactions 25, no. 6


June 2018

Autobiographical Design: a Method for Investigating Lifetime-scale Design Challenges

Aubree Ball, Audrey Desjardins, Dominic Muren

In this paper, we express our shared interest in consideration of long-term design impacts for human-computer interaction (HCI). We also present autobiographical design as a particularly useful method for design processes meant to be relevant over longer time …

NSF-Sponsored Workshop: Long(er)-Term Design Thinking, Seattle, USA


Revealing Tensions in Autobiographical Design in HCI

Audrey Desjardins and Aubree Ball

While self-usage has long been regarded as a questionable approach in human-computer interaction (HCI) research, recent projects have shown the successful use of autobiographical design as a method to investigate long-term and intimate relations …

Designing Interactive Systems (DIS) ‘18, Hong Kong, China (acceptance rate 23%)

Internet of Things Artifacts Revealing the Nature of Spaces

Audrey Desjardins and Aubree Ball

Approaches like ubiquitous computing, Internet of Things (IoT), smart homes, ambient technology, and pervasive computing hold the common goal of bringing interactivity to the spaces we live, work, and entertain in. Spaces, surfaces and artifacts have the potential …

Designing Interactive Systems (DIS) ‘18, Hong Kong, China; Workshop: From Artifacts to Architecture

Apr 2018

Using Autobiographical Design and Maker Methods in HCI Research

Aubree Ball

There is a growing discourse on the need for more first-person research and autobiographical design approaches in Human-Computer Interaction (HCI), that is, “design research drawing on extensive, genuine usage by those creating or building a system,” …

Conference on Human Factors in Computing Systems (CHI) ‘18, Montréal, Canada; Workshop: Maker Movements, Do-It-Yourself Cultures and Participatory Design: Implications for HCI Research.


Internet of Tangible Things for the Home

Aubree Ball and Audrey Desjardins

… We present 2 cases of designing Internet of Things (IoT) systems for the home. Our cases focus on designing for specific homes as a way to expand beyond the common stereotypical view of the home in IoT development—that is, a view beyond the one-size-fits-all …

Conference on Human Factors in Computing Systems (CHI) ‘18, Montréal, Canada; Workshop: Internet of Tangible Things